The purpose of this wiki is to document the issues, approach, resources etc for running workshops for children.
Access
Age range(s)
5 - 8 Highly structured short-ish activities with participating caregivers
9 - 13 Short, well-managed activities without participating caregivers
Mode
With or without accompanying / participating adult (this has big implications for safeguarding, ratio of facilitators to participants etc)
Code of conduct
Principle: Behaviour in the space is regulated by social contract
Like TfL - Rules of travel for under 18s - Transport for London
Minimum participation requirement
Principle: Participants canāt take a space on a structured workshop and then not participate.
There is space for doing their own thing, but only within the confines of the purpose and resources of the event.
[Brendon] I ran a Code Club, and had one kid who insisted on doing something completely different from the rest of the group. It was really disruptive, and he got annoyed that I couldnāt help him troubleshoot his project.
Participant payment
- Funded places? @Kyle noted that there are funding opportunities for STEM activities, and this funding could support tools, materials and other resources that have life beyond the event.
- Means tested?
- Participation is free, but they pay for materials / kits?
Safeguarding / Health & Safety
DBS checks
Are these needed if guardians are required to be present throughout the workshop?
[Brendon] I have a standard and an enhanced DBS
During kids workshops, how do we manage safeguarding when the space is still open to other members? Do we need a sequestered space, or close to members?
Insurance issues
Can the directors comment on this, please?
Affiliations
Should we/can we register a Code Club, Coder Dojo, STEM Club etc?
Safeguarding officer
Perhaps a Makerspace induction done once per child, or repeated every now and then (e.g. if they attend lots of workshops)
Resources
[Brendon] I have about 25 laptops suitable for web browsing, programming, Scratch, etc
[Brendon] I have a couple of robots and could make more if the parts were funded
Workshop structure
Once-off / Taster / Series / Regular club
Through specific organisations, or their resources - Code Club, Coder Dojo, STEM Club etc
Topics
Code Club / Coder Dojo activities
- See https://projects.raspberrypi.org/en/codeclub and Resources for your Dojo sessions
- We can use these even if we are not a Code Club/Dojo
- They are well structured and save a lot of effort developing course materials
OttoDIY
- See https://www.ottodiy.com/
- Assembly of personal robots - kids buy the kits and take the finished robot home
- Programming - their own robots, or ones belonging to SLMS
Node-RED
Explorations of physical computing, IoT, AI, Computer Vision etc
Craft-science interactions
Growing crystals, making scientific equipment etc e.g. https://www.exploratorium.edu/snacks/vocal-visualizer
STEVE
Please for now do not make big changes to my documentation as it disorients me. I have learning difficulties so I have my ways of approaching documentation which helps me to keep going - sorry about this!
MINIMAKERS
āThe community of young makers.ā
TABLE OF CONTENTS
- Health and Safety
- Funding
- Product Research
- Ideas and Prototyping
- Projects
- Education
- Procurement
- Inventory
- Brand
- Legal and Certification
- The Mini Community
HEALTH AND SAFETY
HSE ACT, GUIDANCE AND APPOINTED OFFICER
Health and Safety - gov.uk
FIRST AIDERS AND FIRE MARSHALS
STCA Training providers lists - gov.uk
Trained members/personnel in first aid, AED, and fire handling present during activities. Every second counts in life-saving situations and having trained people in basic rescue present creates a safer environment.
PERSONAL PROTECTION EQUIPMENT - PPE
Every material/product comes (not always supplied) with a datasheet/manual that explains what kind of PPE has to be used/worn.
ACCESSIBILITY EQUIPMENT
Having accessibility equipment creates a more inclusive and welcoming environment for people with physical disabilities/difficulties. Ex: Wheelchairs, crouches, ramps, braille, and tactile flooring, high contrast colour blindness material/equipment, service dogs friendly area, equipped bathrooms.
EMERGENCY EQUIPMENT, SERVICING AND EVACUATION PROTOCOL
Fire Safety, Guidance and Responsibilities - gov.uk
Ideally done by an expert in this field who will provide extensive suggestions about the plans and also the equipment needed for the space.
FUNDING
3RD PARTY FUNDING GUIDES
PUBLIC FUNDING
1.GOVERNMENT FUNDS
STEM Activities funds
Government schemes or entity programs. This might require documentation, premises changes, staff verification and report writing to be eligible for certain funds. The aim is to have no and/ less fees on the participants. Funding logos and promotion will sometimes be required to be on the project documentation and/ in premises.
Going through government funds help to bring in students.
2.CROWDFUNDING
Another way to raise capital is to run a crowdfunding campaign. There are several platforms nowadays which make this option more attractive. Each platform has a niche of investors but all serve the same purpose. The marketing strategy will make the difference but the platform is important in terms of trust and features.
gofundme.com
mightycause.com
crowdfunder.co.uk
kickstarter.com
indiegogo.com
INDIRECT FUNDING
Sponsorships, angle investors, and/or SLMS members. The aim is to have no and/ fewer fees on the participants. Funding logos and promotion will sometimes be requested. A pitch deck will be required to persuade private investors. Private investors are incentivised with tax rebates if they fund such projects. They will have requests that might go against SLMS values.
DIRECT FUNDING
Project participants pay for all the expenses. Another nice way to review a project is to have a pay range. Subject to tax.
Ā£1 - not satisfied (minimum payment covers just expenses)
Ā£5 - satisfied (covers more materials)
Ā£10 - extremely satisfied I will attend more (project material can be packaged for growth)
DONATIONS
Non-taxable and are mainly based on goodwill. You could require a donation but of course, it contradicts the word itself.
PRODUCT RESEARCH
SUPPLIER DEMO AND SAMPLES
Before investing or buying any product especially in X quantities, requesting a demo; order one of each or request/buy samples is ideal to avoids unnecessary work on returns, refunds (difficult supplier that denies the case and delays refund requests) or waste of resources.
SUPPLIER LIST:
MEL Science - Educational kits, videos and documentation
Sphero - LittleBits
Lego - Engineering kits, programming IDE and apps, Educational resources
Arduino - Electronics and Programming; Educational kits, videos and documentation
SparkFun - Electronics and Educational resources
MARKS, STANDARDS, H&S INSPECTION, AND RISK ASSESSMENT
Certain products might not have UK standards especially if they are bought from the US or China. This could lead to confiscation at the border, loss of guarantees and hazard liability. Replicas can use materials that can be harmful or pose a risk when operated because of faulty/lack of safety elements. Although certified or labeled for certain ages the product might still pose a risk especially if used with certain disabilities or conditions.
EDUCATIONAL MATERIAL AND SUITABILITY TESTING
Products might not have the educational outcomes as described/packaged by the company. āBuying to tryā with a small group of participants is ideal before going through the procurement process. This avoids waste of resources if the outcomes donāt meet the desired criteria.
IDEAS AND PROTOTYPING
WALL OF IDEAS AND BRAINSTORMING SESSIONS
Having a dashboard or ideally a wall with all ideas helps in prioritisation and selection. For every idea, a rough expense estimate has to be in place. Brainstorming sessions have to be led with criteria and a budget at hand.
Syringe hydraulic arm
Bubble machine with some PC fans and batteries
Bouldering/sailing knots
Laser sound waves projection
Hotwheels
Marble race track
Marble sound machine
Roblox game development
Home made speaker
Ball Game from recycled material
PROTOTYPE/USER TEST DOCUMENT AND TRIALS
Narrow down ideas and try the chosen concepts. Observation/trial sessions can be structured or unstructured. The sessionās aim is to clarify and prove that an idea is working as expected especially with different age groups. Ideally should be demanded before any procurement.
CONCLUSION AND IMPLEMENTATION
After trying conceptual ideas the outcomes should guide the following decisions:
- Reiterate current idea
- Scrap idea and choose other ones
- Go for implementation on successful outcomes
PROJECTS
PROJECT DOCUMENT
A template index for the project document which will file all processes and resources.
- PROJECT NAME AND DESCRIPTION
- OBJECTIVES
- AGE GROUP
- FUNDING
- MARKETING AND PR
PROJECT OPERATIONS
- PREPARATION
Certain workshops would need preparation time to make the materials available for the next day. - SETUP/RESET AND PROJECT DOCUMENT (BEFORE WORKSHOP)
Generally occurs before the start of every session. - PEDAGOGY AND WORKSHOP RUNNING (DURING WORKSHOP)
- REVIEW AND CLOSURE (FINISHED WORKSHOP)
PROJECT RESOURCES AND ANNEX
- A FINALISED PROJECT FOR PREVIEW PURPOSES
By being able to see the outcome helps to inspire but also to troubleshoot problems in the process. - LEARNING OUTCOMES AND PATHWAYS (LOFS)
- H&S SOP AND RISK ASSESSMENT
- METHOD STATEMENTS (FORMAL EDU)
- CURRICULUM LINKS (FORMAL EDU)
- RUNNING ORDER (FORMAL EDU)
EDUCATION
HUMAN RESOURCE
- BACKGROUND CHECKS
- LICENSES OR CERTIFICATES
- TEACHING/YOUTH EXPERIENCE
GENERAL PSYCHOLOGY GENERAL INFO
5-8 years (Late Childhood)
[Steve] Difficult to keep focus. Very possessive and donāt like to share. DO not understand the concepts of value and money therefore prone to use all the resources at hand. Highly influenced by parental upbringing but also character formation starts to take place. The ideal age to introduce concepts by using pedagogy that matches their learning and keeps their attention. Play or edutainment - no structure of any sort.
9-11 years (Pre-adolescence)
12-15 years (Adolescence)
16-18 years (Pre-adulthood)
LEARNING DIFFICULTIES/DISABILITIES
[Steve] Re disabilities, ideally we look for NGOs who mainly deal with these conditions. They have the resources/knowledge to make projects more accessible - space and content. You will be surprised how many things have to be considered. This is secondary and can be done after a project is considered. By working with NGOs we can add marks or symbols approved by them to projects - this gives more value. Also, the project gains more exposure as they will advertise or write an article about it.
[Brendon] Iāve done work with the Institute of Imagination which involved special needs participants. Iāll ask them for input.
[Brendon] We need a general accessibility statement that gives clarity on the nature of the activities, the way in which we support participants with disabilities, and the limits to that support.
[Brendon] Specific activities may require 1:1 support from the participantās carer, others may require a cautionary note for specific disabilities, and some may require the exclusion of participants with specific disabilities (and weāll work hard to avoid this).
ACCESSIBILITY FOR DYSLEXIA
[Brendon] All participants will need an induction into the space and tools that will be used. We will need to ensure that we donāt refer to long-form signage and other documents without going through them verbally.
[Brendon] I anticipate that many of our activities will be practical, with most instruction and support being provided verbally.
[Brendon] Code Club activities use written manuals and it would be hard for a facilitator to provide sufficient 1:1 support. I think a participating caregiver would need to be involved.
ACCESSIBILITY FOR DOWNS SYNDROME
[Brendon] Since the level of impairment varies widely, I think we would probably need to address this on a case-by-case basis. The participation of their carer is probably sufficient?
ACCESSIBILITY FOR VISUAL/HEARING IMPAIRMENTS
[Brendon] Since the level of impairment varies widely, I think we would probably need to address this on a case-by-case basis. The participation of their carer is probably sufficient?
ACCESSIBILITY FOR VISUAL/HEARING IMPAIRMENTS
[Brendon] This could be really challenging for those with more severe autism. There are lots of noisy tools, and these could be used by other members in the space with no notice. There are trains running overhead. The space will be very noisy once we have a bunch of kids in an event. At present there is no quiet room. Given the tools and other activities in the space, we canāt have a participant who behaves in an erratic and uncontrollable way that is a danger to themselves and others.
PEDAGOGY AND LEARNING METHODS INFO
[Brendon] I think this will be a really important part of our discussion. I think we should dump in some links to frameworks and approaches here:
- Raspberry Pi Foundation Learning Grid
- Raspberry Pi AI Education in schools
- [Brendon] data dump on Maker Education
- Sphero in the Classroom (LittleBits manufacture)
PARTICIPANTS LOG DATABASE (GDPR)
Keeping track of participantsā progress - formal setting.
WALL OF FAME - PROJECT SHOWCASE
Best projects/outcomes can be displayed for inspiration/aspiration.
PROCUREMENT
- REQUEST FORM AND APPROVAL BODY
- QUOTES AND SUPPLIERS
- BOOKKEEPING AND INVOICES
- DELIVERY AND INVENTORY LOGGING
INVENTORY
STORAGE AND SPACE ALLOCATION
It is important to allocate storage and space for resources used by the workshop. Without this, no workshop can commence in a smooth way. Workshops take a considerable amount of space therefore every project has to be evaluated in order not to disrupt or conflict with the membersā projects/space.
INVENTORY SOFTWARE
- ACCOUNTS AND PERMISSIONS
- LABELING TEMPLATE
- CONSTRUCTS, FORMS, AND DATA LOGGING
LIBRARY - CATALOGS, SAMPLES, DATASHEETS AND BOOKS
Libraries are useful for both members and participants. It is the quickest way to access information in all forms.
BRAND
SLMS BRAND BOOK
Projects can be run in the name of the organiser or in the name of SLMS. Any project run under the name of SLMS must strictly abide by the Brand book in order to increase value and maintain consistency.
PROJECT DESIGN AND MARKETING
Project advertising collateral like posters and marketing strategy.
PROJECT PACKAGING AND LABELLING
Project materials presentation like branded boxes and stickers.
PROJECT WIKI AND LIBRARIES
Project description (ideally online) and material access (downloads page if its a digital project).
SLMS MERCHANDISE
Any material that promotes SLMS brand.
SLMS THIRD PARTY ACCOUNTS AND PERMISSIONS
Online projects require log in. It is more convenient to have a generic email to access all accounts on all platforms if they allow multiple access.
SLMS PR
Consent forms and signs are required to shoot with any media during a workshop. Posting during the workshops helps in engaging with current SLMS members/followers.
LEGAL AND CERTIFICATION
- PRIVACY AND CONSENT FORMS
- GDPR FOR STORING AND HANDLING DATA
- INTELLECTUAL PROPERTY
- HEALTH & SAFETY POLICIES AND AUDITS
- ACCESSIBILITY CERTIFICATIONS
- WORKSPACE INSURANCE
- SLMS POLICIES AND LEGAL REPRESENTATIVE
THE MINI COMMUNITY
- FORUMS
- RESOURCES
- PROJECT SHOWCASE PORTALS